Crucible
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Neler yeni

Creator

v0.2.0

  • Test maps in Crucible Local Server from FILE.
  • Start screen lists your Crucible Heightmap exports.
  • BROWSE starts in Crucible's output folder.
  • Opening a map asks for the license first.
  • New Crucible license terms are always asked about.
  • Ground no longer turns cyan on some PCs.
  • Current maps open without a biome warning.
  • Maps with the smaller height grid open cleanly.
  • Heightmap import detects the byte order.
  • Road and river texture has no bare patches.
  • Tunnel entrances sit on level ground.
  • Bridge approach banks match the game.
  • Ve 142 değişiklik daha.

v0.1.9

  • Reads Rust straight from your install.
  • No sync step before your first map.
  • A private copy of Rust is optional.
  • Waits for Steam while Rust updates.
  • New Ramp tool for graded ramps.
  • Ramps stay editable after you save.
  • Ramps can carry a road or trail.
  • New Prefab Brush paints prefabs onto ground.
  • Prefab Brush erases and lays straight rows.
  • Walk your map at player height.
  • Reach view shows ground players cannot reach.
  • Add a ramp straight from Reach.
  • Ve 55 değişiklik daha.

v0.1.8

  • The program's name no longer says Rust.
  • Old shortcuts to Creator need making again.
  • Feedback no longer asks for your name.
  • Screenshots save to a Creator folder in Pictures.
  • Server extension files renamed.
  • Delete the old extension files from servers.
  • ABOUT tab text wraps properly.

v0.1.7

  • Send feedback and reports from HELP.
  • See exactly what is sent first.
  • Tool names on the tool rail.
  • Frame rate shown beside Draw distance.
  • Saving no longer freezes the editor.
  • Faster map checks.
  • Smoother window during generation.
  • Preferences window keeps one size.

v0.1.6

  • Maps open at full speed in the background.
  • No pause on the first click.
  • Lower memory use.
  • Slightly faster erosion.
  • Big pastes no longer overfill undo.

v0.1.5

  • Quick clicks select prefabs on large maps.
  • Quick box drags select prefabs.
  • Quick clicks work in Paths and Island Stamp.
  • Prefab previews load much faster.
  • Placed prefabs land where you look.
  • Previews say what they are loading.
  • PLACE during loading places once ready.

Crucible Heightmap

v1.6.8

  • Links now open cruciblegrounds.com.

v1.6.7

  • Updated license agreement.

v1.6.6

  • Lakes the sea takes open into the sea.
  • Sea near the map edge carries Alt topology.

v1.6.5

  • Small volcanoes always hold lava.
  • Lava pools stop sitting buried under the crater floor.
  • Lava fills its whole crater, no straight edges.
  • Flattened peaks sit just below the cliff tops.
  • Cliff tops blend into the ground in the in-game view.
  • Ground fills in behind cliffs like Rust's own maps.
  • Ground around cliffs is smooth, no bumps or ridges.
  • Hill cliffs stop stacking on top of each other.
  • More hill cliffs, in bigger and more varied clumps.
  • Small rocks form piles, scatters and scree trails.
  • In-game view shows every cliff the map exports.
  • Volcano size read-outs show the size actually built.

v1.6.4

  • Pick your language from the launcher.
  • AI apps can build and export maps through the Crucible launcher.
  • In-game view comes back by itself if it stops.
  • Asks before a drawn island replaces unsaved work.
  • Drawing panel stays open if the map fails.
  • Conjure keeps your drawn channels and settings.
  • Baked channels cut every island on big maps.
  • Drawn islands get natural hills and mountains.
  • Drawn islands pick a terrain style from their shape.
  • Each drawn island keeps its own terrain style.
  • Every separate drawn island becomes its own island.
  • Conjure keeps your drawn island and rerolls its terrain.
  • Ve 100 değişiklik daha.

v1.6.3

  • In-game ocean no longer shows the previous map.
  • Natural beach edges instead of round bubbles.
  • Beaches vary in width and blend inland.
  • No more stray puddles or rock specks along beaches.
  • Sea bed drops off after the underwater shelf for boats.
  • Underwater shelf edges follow a natural shape.
  • Deep transition now defaults to 80m.
  • Smoother shorelines and lake edges, no jagged steps.
  • Lakes too close to the ocean now stay ocean.
  • No more square pits in lakes and islands.
  • Small sea pockets no longer cut into lakes.
  • Lagoons ringed by land become lakes.
  • Ve 12 değişiklik daha.

Crucible Local Server

v1.2.3

  • Links now open cruciblegrounds.com.

v1.2.2

  • Opened on its own, the app asks you to accept new license terms.

v1.2.0

  • Pick your language from the launcher.
  • AI apps can run your servers through the Crucible launcher.
  • RCON tools on another PC need +rcon.ip 0.0.0.0.
  • Removed the local network map option.
  • Hosted map links must use https.

v1.1.16

  • Fixed a file mismatch.

v1.1.15

  • Start appears as soon as an install or repair finishes.

v1.1.14

  • Every aux test branch is always listed, with its access code box.